this post was submitted on 29 Apr 2024
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Helldivers 2

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Patch Notes 01.000.300 (store.steampowered.com)
submitted 6 months ago* (last edited 6 months ago) by tiberius@lemmy.ca to c/helldivers2@lemmy.ca
 

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[–] breadsmasher@lemmy.world 27 points 6 months ago (2 children)

LAS-99 Quasar Cannon - Increased recharge time by 5 seconds

This is a nerf right, the time now takes 5 seconds longer to become ready?

[–] CountVon@sh.itjust.works 19 points 6 months ago* (last edited 6 months ago) (2 children)

~~Yep, that's a huge nerf. I think that's 8 seconds to charge now, which is an eternity in combat.~~

Update, I misinterpreted the notes. Tested in-game and confirmed that the charge-UP time is unchanged, that's still 3 seconds to spin up and fire. The change is to the cool-DOWN, which I believe is now 15 seconds instead of the original 10 seconds. I tested on a normal temperate planet, so I don't know how much hot and cold planets affect this if any.

I'd call this a slight nerf, but a pretty fair one considering the Quasar effectively has infinite ammo.

[–] PhineaZ@feddit.de 15 points 6 months ago (1 children)

REcharge, not charge up. Haven't confirmed in-game, but I am FAIRLY sure you misunderstood that one. Keep Diving!

[–] CountVon@sh.itjust.works 2 points 6 months ago

Ohhhh, OK, that makes a ton more sense. I'll test and update my original comment.

[–] ours@lemmy.world 7 points 6 months ago (1 children)

No more dropping ships like they are out of style.

[–] CountVon@sh.itjust.works 4 points 6 months ago (1 children)

Ahh, it's not so bad, you can still drop a ship once every 18 seconds.

[–] ours@lemmy.world 1 points 6 months ago

Good enough then, I'll have to try it out.

[–] CluckN@lemmy.world -5 points 6 months ago (1 children)

Yeah sounds like 3-second charge up is now 8-seconds.

[–] zqwzzle@lemmy.ca 17 points 6 months ago (1 children)

I read this as it now takes 15 seconds to cool down, it still takes 3 seconds to charge and take a shot.

[–] breadsmasher@lemmy.world 2 points 6 months ago

Thats what I meant, the time after firing. Basically the cooldown has been increased