this post was submitted on 18 Apr 2024
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I don't know why people keep defending Bethesda. None of their games that got updates after a long time of nothing improved in any meaningful way. Its a single player game riddled with bugs and after the patch guess what it will still be. If they actually improve the performance that's great since 4 was pretty rough, but why now? Maybe I'm just beating a dead horse armor though...
They just should let users choice to use older version, like concise games that strive on mods do. Like Rimworld or ONY
Th old games are available if you use the steam depo to download the versions of the game you want.
Tell me the game version you want, and I can give you the exact info you need to get it in less words than it took to write this reply.
I've written a couple guides on it in the past, because I get very particular about my gaming experiences sometimes. Most people are oblivios to this option because it is rarely discussed anywhere. However, unless I am mistaken, every update the developer uploads is forever archived and accessable to anyone who owns the game through Steam.
That said, I wish they were all just available in the dropdown list like you provided. It would make things so much more simple.
They updated Fallout 3 a few years ago to remove the whole games for windows live bullshit.
Fallout 1 and 2 also got updated in 2013 to be playable in modern computers.
Updated OG doom as well
I'll take gfwl removal but it should have been a crime to implement it in the first place. The current m$ integrations can get fucked too. If you have telemetry blocking via pi hole or similar you can't even sign in. In the case of the game grounded, it would fail to even provide the login screen and just return to the main menu without dropping any sort of error code or message.
I use pihole and I don't have any of the issues you describe. I played grounded the other day in fact with no problems.
I've asked the skywind community for their view on ~~it~~ a recent Bethesda update that screwed things up for Skyrim mods, and my takeaway was that it was basically a mixed bag, some good and some unfortunately not so good. Maybe they're just in the habit of playing extra nice with Bethesda, but maybe there's nuance below the surface.
I mean... You can just go read the patch notes to find the things they've fixed and improved. Going from playing the original Skyrim to the Anniversary edition is similar to what a lot of other companies would try to call a re-make.
And with the horse armor- Todd Howard has since claimed in interviews that was priced that way due to pressure from Microsoft. It was the early days of experimenting with online digital content distribution. It was the time when most phones still didn't have touch screens, but had some level of Internet connectivity. People were paying $1-$5 for low-quality 30 second music clips to use as ringtones, or UI skins. I don't think this has been corroborated by anyone else, but it certainly makes sense.