this post was submitted on 11 Apr 2024
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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[–] caustictrap@lemmy.world -1 points 6 months ago (1 children)

Linux is at 2 percent in the steam hardware survey, also 50 percent linux gamers in steam are steam deck users. That is not a big enough market and riot has more data than us and they are probably right.

[–] yggstyle@lemmy.world 1 points 6 months ago (1 children)

Based on the increase since steamos became a thing - I would argue it is gaining momentum in a significant way. Based on hardware manufacturers interest in the steamdeck and similar products - I would suggest my views are not off base.

[–] caustictrap@lemmy.world 2 points 6 months ago (1 children)

Handheld gamers doesnt contribute much to league of legends, which is a highly competitive mouse and keyboard focused game. And riot have data about the linux gamers who plays lol before anticheat update. So they are right to offer zero support. Also linux never had much support for popular liver service games like EFT, warzone, siege, fortnite.

[–] yggstyle@lemmy.world 2 points 6 months ago* (last edited 6 months ago)

The point I was making is riot isn't just a league of legends company. They are a game company that is applying this anti cheat on their entire software suite. This decision cuts off future growth- which from a business standpoint is awful. That of course completely ignores the primary issue, which remains, the rootkit.

Highly competitive is... no more competitive than any other game... but on that subject their matchmaking was so poor they had to hide the ELO mechanic completely to mask the issues with it. The issues still exist of course... but just like this smokescreen masking the shortcomings in their anticheat.... they are just less obvious.

edit: some words