this post was submitted on 09 Jul 2023
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Apple

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[–] newthrowaway20@lemmy.world -1 points 1 year ago (3 children)

Talk about a hassle, on top of that price point. If this is the future of AR/VR, I'm good.

[–] conciselyverbose@kbin.social 24 points 1 year ago (1 children)

One ten minute appointment or phone scan in exchange for a much better fit is a bad trade to you?

[–] i_write_bugz@lemmy.world 19 points 1 year ago (2 children)

I swear people will find anything to get worked up about

[–] conciselyverbose@kbin.social 6 points 1 year ago (1 children)

I can understand people not really getting what makes the Vision Pro special, despite being pretty clear to me as a pretty damn impressive (and aggressively priced for what it is) piece of tech, but some of the nitpicks are really dumb.

[–] Sephtis-6@kbin.social 3 points 1 year ago (1 children)

Same, I see tons of people complaining about the price. But i think that you get a pretty good deal(for new tech and apple) for what you get. I mean it's a full on vr/ar headset with an integrated mac.

[–] conciselyverbose@kbin.social 4 points 1 year ago (2 children)

There were a lot of weird rumors that it was going to be cheaper leading up to it. As I was listening to the presentation I was torn between the "holy shit I have to have this" and "there's no way this isn't going to be obscenely out of my budget". Admittedly 3500 is, too, but for the best resolution out there with high resolution low latency passthrough, and a full on M-chip? I get why people think it's corny, but I absolutely am in love with the "spatial computing" buzzword.

This isn't for the average consumer yet, but if you're an enthusiast? Especially if you're willing to make personal code projects and leverage some of the AR stuff apple's been building out on phones for a while? It's honestly a steal. Though the presumed locked down app distribution unless you sign your apps yourself is going to be unfortunate.

[–] Sephtis-6@kbin.social 1 points 1 year ago

Yeah, i think the first 2 or so generations won't be mainstream but after that they might reduce the price or make an se model. And by then there will probably be decent app support

[–] Dark_Blade@lemmy.world 1 points 1 year ago

‘Spatial computing’ is one hell of a buzzword, probably my favorite in the MR space so far.

[–] somas@kbin.social -1 points 1 year ago (1 children)

@i_write_bugz

@BrikoX @newthrowaway20 @conciselyverbose

If I’m paying $3500 is it too much to ask that Apple solves world hunger? 🙄

[–] conciselyverbose@kbin.social 6 points 1 year ago

The funny part is you'd be paying a solid 2 grand minimum just for the resolution in a dumb headset without all the other bits, and the resolution matters a lot for stuff like text. That's without the passthrough multiple enthusiasts who have tried the rest of the market have described as game changing between the full quality and almost latency free passthrough, or the fact that it's a proper fucking computer worth of performance.

[–] bleeps@lemmy.world 10 points 1 year ago

One upside is that it cuts down on the scalpers

[–] joshinator@feddit.de 9 points 1 year ago (1 children)

Heads come in all sizes and shapes.
The HP Reverb gave me headaches within 10mins of playing due to the small sweetspot in the middle, other people had no issues with it because their IPD was smaller. Same goes for weight distribution, nose sizes, light leaks and more.

I don't think it's a hassle, more a service to get it customized/dialed in for a unique head.
They pay a nice chunk of money for it, Apple can't have anyone badmouthing it because they just sold a "one size fits all" model.

[–] Marsupial@quokk.au -3 points 1 year ago (1 children)

So make it voluntary?

Forcing your uses into your stores for an in-person meeting is so demanding on their time.

[–] conciselyverbose@kbin.social 2 points 1 year ago

It is voluntary. You can use your phone.

But the whole point of custom fitting is that there is no generic fit to fall back to. Making it adjustable is a significant extra constraint on the design.