this post was submitted on 08 Jul 2023
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If I'm not mistaken even uncharted 1 did this back in 2007.
Jak and Daxter, 2001, also developed by Naughty Dog! Carefully placed "hallways" that connect larger level geometry allow them to load and deload areas while you seemlessly move your character through the hallway. And abusing this system is now a key component in Jak 1 speedruns.