this post was submitted on 21 Mar 2024
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Is fsr using some special API like Nvidia's does? Or it's just plug'n'play so you can upgrade fsr version?
For FSR to work best it has to be built into the game. There are ways to make it work without it but it's not as good.
So to upgrade to later versions the game developer has to do it.
Tho unlike Nvidia's DLSS FSR doesn't use dedicated hardware and you can run it on basicly any modern GPU.