this post was submitted on 16 Mar 2024
190 points (97.0% liked)

Helldivers 2

1854 readers
1 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

founded 9 months ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] bouh@lemmy.world 9 points 8 months ago (1 children)

So, to be clear, if you have 20 terminids around you and you hear mortar shells popping, look up. That's what you said.

I consider this as praying.

[–] PenguinTD@lemmy.ca 3 points 8 months ago (1 children)

As a frequent lv7+ player, you have to get used to quickly check up and know if you are in danger of the mortar(green/red) quickly any way, so if you can't do that yet then yeah, you are gonna cry when you got instagib from those unknown explosions and call them unfair. And no, I am not some crazy one tap all weak spot pro e-sports player.

[–] Speculater@lemmy.world 3 points 7 months ago (1 children)

Do people not play 7+? How do they upgrade their ship? I've only started this weekend but I thought 7 was the minimum goal.

[–] PenguinTD@lemmy.ca 2 points 7 months ago

Honestly there is only a couple ship upgrades that requires super samples that have some significant impact on stratagems. (like the +1 Eagle 500kg bomb one) The rest I usually feel really underwhelming after upgrade and test them out also at lv7+. So yeah, if people already struggle at lv4~6, they can certainly play at that level that they feel more comfortable and fun. Like I frequently just do a lv2 to do the daily personal order. (like kill 100/200 enemies with weapon.)