this post was submitted on 07 Jul 2023
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I just finished Uncharted: The Lost Legacy.

I've always been quite into the Uncharted-series, but never got around to playing LL. Now was the time.

And my god, how I hated much of it.

Now, I know the game is getting old. But shit, it got on my nerves. Janky movement, quite possibly the most stupid NPC AI (friends and foes alike) and! The god damned quick time events.

Why oh why in the name of everything holy am I "forced" to sit and repeatedly mass the square or triangle button to lift a door, move a leaver, push some freaking branches aside, kick some rubble, spank a pony. Well, maybe not that last one.

And sometimes 3 or 4 times in a row.

Why? Why, god damn it?

Who in their right mind finds it to be a wise gameplay choice to have me pushing the same button over and over again like a lunatic? It's not even a combo like in the good old Tekken days. IT'S THE SAME FREAKING BUTTON OVER AND OVER!

Sorry. Just had to get it off my chest.

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[–] CanofBeanz@lemmy.world 5 points 1 year ago* (last edited 1 year ago) (2 children)

This is probably my one complaint about the new spider man, What you think is a cool cinematic all of a sudden a Button prompt jumps up and you gotta scramble to hit it, Always catches you off guard and never feels engaging. So many unnecessary resets just because i wasn't aware that a qt event was coming.

[–] LosLocoDK@lemmy.world 4 points 1 year ago

Exactly!

What? Is it supposed to make me feel powerful that I can smash a button a gazillion times to hold back a train from falling off the rails? Just so it as a cinematic - I don't need to be involved in every little thing!

There is an option to under accessibility I think where you can choose that the QT events succeed all the time and you don't need to press anything.

But still they kind of ruin the pacing of the cinematic scene IMO.