this post was submitted on 26 Feb 2024
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Programming
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And it's called C/C++. It's gotten so bad that even the friggin' white house has to make a press release about it. Think about it, the place where that majority barely even understand the difference between a file browser and a web browser is telling you to stop using C/C++. Hell, even the creator and maintainers of the language don't know how to make it memory safe. If that isn't a wake up call, then nothing ever will be.
And this isn't the first call! The IEEE also says more clearly: GTFO C/C++.
If you want memory-safe, don't write C/C++. Trying to get that shit memory-safe is a hassle and a half. You're better off learning a language that isn't full of foot-guns, gotchas, and undefined behavior.
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As a JS developer, seeing this quote about C/C++ for a change gives me unbelievable levels of schadenfreude
Fixed that for you. There's no situation where you want buffer overruns.
I want buffer overruns in my game consoles for jailbreaking purposes lmfaoooooo
Fixed further?
It's perfectly possible to write C++ code that won't fall prey to buffer overruns. C is a lot harder. However yes it's far from memory safe, you can still do stupid things with pointers and freed memory if you want to.
I'll admit as I grew up with C I still have a love for some of its oh so simple features like structs. For embedded work, give me a packed struct over complex serialization libraries any day.
I tend to write a hybrid of the two languages for my own projects, and I'll be honest I've forgotten where exactly the line lies between them.