this post was submitted on 06 Jul 2023
13 points (93.3% liked)

Warhammer 40k

3904 readers
1 users here now

A community dedicated to the universe of Warhammer 40k, a tabletop setting in the far, distant future.

This is a general community for 40k miniatures, art, lore discussion, and gameplay discussion.

Rules

  1. Keep it civil.
  2. No memeposts/shitposts. Memes are great but direct them to grimdank.
  3. Please mark any posts containing realistic nudity or realistic excessive gore/violence as NSFW; this rule mainly applies to cosplay and realistic drawings rather than miniatures. Being that 40k is inherently violent, this is a judgement call, and mods may occasionally request posters add tags.
  4. No political or social cause agenda pushing.

Helpful Links

Related 40K Communities:

!grimdank@lemmy.world

!oldhammer@lemmy.world

!warhammer30k@lemmy.world

!killteam@sh.itjust.works

!imaginarywarhammer@lemmy.world

Other tabletop hobby communities:

!tabletopminis@lemmy.world

!battletech@lemmy.world

!swlegion@lemmy.world

!coldwarwargaming@lemmy.world

!wargaming@lemmy.world

founded 1 year ago
MODERATORS
 

What is everyone's take on 10th so far? Personally, I think after 9th they really needed a hard reset. The games feel a lot smoother and there isn't as much searching for rules. The universal rules really seemed to have helped.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] Shinpai@lemmy.world 4 points 1 year ago (1 children)

Yet to play a game. A bit disappointed from listbuilding aspect because of set unit costs. This almost always forces you to take specific loadouts on units instead of balancing between cost and effectiveness/purpose.

[โ€“] coyg@lemmy.world 4 points 1 year ago

It also sets a bad precedent. For instance the indirect fire points hike. Since all weapon choices are the same points cost, some units get a points hike because they CAN select an indirect fire weapon even if they dont. Guard ordinance battery for example.