this post was submitted on 12 Feb 2024
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[–] bouh@lemmy.world 2 points 7 months ago (2 children)

It's not a good dm that fudge rolls and adjust difficulty. It's a dm you like. And it's a game you like.

[–] RGB3x3@lemmy.world 4 points 7 months ago (1 children)

It's not fudging roles, it's making NPC decisions that help keep the game moving forward.

A party of actual players would not be very happy with a DM that killed everyone in the first two hours of playing. Which is exactly what happened when I played BG3. Quickly taught me to save often and reload when I realize I'm completely losing a fight.

[–] bouh@lemmy.world 0 points 7 months ago

Going that way, there's no reason to completely lose a fight in BG3. You can flee and resurrect everyone, unlike in most tabletop games.

Which leads to what I was saying : if tpk is the doing of the party, through its decisions, carelessness and/or poor play, they deserve to die.

[–] conciselyverbose@kbin.social 1 points 7 months ago

Yeah, a game cheating to carry me sounds like a complete fucking nightmare to me.