this post was submitted on 06 Jul 2023
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Written by Kirsten Beyer & Davy Perez

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LoglineReturning to a planet that dredges up tragic memories, Captain Pike and his landing party find themselves forgetting everything, including their own identities as he confronts a ghost from his past.

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[–] AuroraBorealis@pawb.social 11 points 1 year ago* (last edited 1 year ago) (1 children)

It's a common trope that the away teams really shouldn't be landing in these planets without any idea what's down there without an alien style hazmat suit and here we go, another example :) I GUESS they get a pass because they were here before and the effects didn't happen because they were not here long enough

also really strange they don't confirm that people were dead? Or try and go back and get their bodies which might have equipment/ com badges /might even be alien (Spock was there and he bleeds green), maybe starfleet shouldn't be so careless about what they leave behind...

[–] ValueSubtracted@startrek.website 13 points 1 year ago (1 children)

No EV suit would have protected them, either - the Enterprise was affected as well.

[–] khaosworks@startrek.website 16 points 1 year ago* (last edited 1 year ago) (1 children)

They handled that subtly - I was wondering why they didn't raise shields against the radiation, but the shimmering impact of the debris field seen when Ortegas was in her quarters showed that shields were indeed up, so that mean the radiation could get through shields. Then it was mentioned that Spock tweaked the shield harmonics at the end - I guess he didn't earlier because he was already affected.

I think at the time they lacked sufficient information to modulate the shields, which is why moving the ship into the astroids seemed logical.