this post was submitted on 02 Feb 2024
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[–] Kecessa@sh.itjust.works 5 points 9 months ago (1 children)

So it doesn't hurt the content creator because a minority of pirates actually compensate them for their work?

If piracy didn't exist at all the "never would've bought it" people wouldn't have a choice but to compensate the content creators in order to enjoy their work. They probably wouldn't buy all the content that they consume at the moment and would instead be playing less games or watching less movies, but they would still be doing something with their free time and money and it would profit others (and potentially themselves).

[–] miss_brainfarts@lemmy.blahaj.zone 1 points 9 months ago* (last edited 9 months ago) (2 children)

Those are valid points, I agree.

I think we have to get to the bottom of why people pirate things. Some just don't give a fuck and want everything for free, even though they could afford it. Being pissed at those people as a content creator is perfectly understandable, everyone should be fairly compensated for their work.

It's just that when companies do their best to make being a legitimate buyer an objectively bad experience, that's a point where I'm not opposed to piracy at all. Adobe comes to mind. Fuck those guys, they just ruin everything.

But if we look at video games, Steam has become so nice over the years that many people rather buy there than to pirate, which says a lot.

[–] Kecessa@sh.itjust.works 3 points 9 months ago (1 children)

What's funny about that is that people don't own anything they buy on Steam either. Valve can turn around and ban your account for no reason and you'll have no recourse against them. They have complete control over the distribution of content through their platform, not the users. They (and probably the publishers as well) can decide to remove a game from their servers completely and it will be just too bad for you if you purchased it.

[–] miss_brainfarts@lemmy.blahaj.zone 0 points 9 months ago (1 children)

Yeah, you don't own anything you buy there.
(Well, some games on Steam are in fact completely DRM-free, but that's another story)

The main difference is that Steam is overall so much more customer friendly than say Ubisoft or EA, to the point these other stores realized they can't miss out on the sales they get by distributing their games there.

Steam offers a lot more features and ways to deal with your games. For example, once you're logged in, you can still access your games even when offline, which other launchers don't allow you to do. Infuriating when the internet is down and you thought you could still play one of your singleplayer titles.

And they even go so far as to still provide games that were taken down to those who bought them before, which I don't think any other platform does.

[–] Kecessa@sh.itjust.works 2 points 9 months ago (1 children)

But in the context of the current conversation, Steam is no better than any other option that isn't DRM free (there are DRM free games on Steam but you can't download the installer itself, you download the game through Steam and then can copy the install folder elsewhere as backup).

Yeah, I was just trying to say that maybe piracy would be less of a problem if customers were actually respected

[–] ParsnipWitch@feddit.de 2 points 9 months ago (1 children)

Do you know any platform that only offers digital stuff that's not buyable in a "good" way? Because I don't. That pirates pretend to ride some moral high horse is a cope that's incredibly disrespectful towards creators.

I feel in online communities like the Fediverse there is an active community of people who do not respect work of people who aren't working in tech or science. Or maybe it's predominantly a disrespect for creatives? I see this in discussions about AI image generators as well. And it's basically the same set of arguments that try to suggest artist should work for free.

They just have to add "get a real job and do your hobbies in your free time" and we have full circled back into the boomer mindset.

I'm gonna draw a hard line though, one between individual creators who do honest and fair work, and big corporations that exploit anyone who wants or needs to aquire their products legitimately.

Because legal or not, what some companies are doing is just completely fucked. Again, Adobe.