this post was submitted on 13 Jan 2024
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Today on "the gamedev community literally can't catch a break"...

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[–] MudMan@kbin.social 4 points 10 months ago (1 children)

According to a quick search engine query, EA had 13500 employees as of 2023. He's proposing a $50-150 monthly pay rise, which is... not much of an upgrade.

Making games is expensive, you guys.

[–] TigrisMorte@kbin.social 11 points 10 months ago (1 children)

And what was the board's compensation in comparison? No, making games costs what it costs. What is expensive is the marketing stupidity and the corruption and self serving in upper management.

[–] MudMan@kbin.social 6 points 10 months ago (1 children)

Both of those things can be true at once. I don't know how much the marketing is "stupidity", ideally marketing makes you money. Execs being overpaid is absoutely a thing.

But even if you took those out games would be very expensive to make. When you have hundreds of people working on something for years numbers start to get very high. Scale is a bitch.

[–] TigrisMorte@kbin.social -1 points 10 months ago* (last edited 10 months ago) (1 children)
[–] MudMan@kbin.social 1 points 10 months ago

You absolutely did not, but keep guessing.