this post was submitted on 12 Jan 2024
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MMORPG

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The community for all Massive Multiplayer Online Role Playing Games, or MMORPGs!


Kingdom of Drakkar, the first MMORPG

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Link to the previous post: https://lemmy.zip/post/8199293

Does not have to be a good mmo. Reasoning can be anything. If you read my last post you know I'm a huge fan of dungeons and dragons online, which may not be most people's ides of a quality mmo.

Feel free to mention old games that aren't around anymore, upcoming mmorpgs, or anything else you want to talk about really. I'm doing these mostly for my own entertainment, and hope you will feel free to do the same. Please use the games full name at least once, as acronyms can be confusing for myself and people like me.

Bonus points if you tell me about the worst mmorpg you actually like and play.

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[–] bisby@lemmy.world 2 points 10 months ago

Yeah. Auction House.

Great parts about GW2 AH/TP(trading post?)

  • you can place buy orders. Put a bid for item X at price Y. Someday that may be fulfilled.
  • Because of buy orders, you can just instant sell things if you just want fast cash
  • Other games do this now, but GW2 was one of the first MMOs i played that had a unit price listing: if i have 20 gold ore. i list it for 10 gold a piece. and someone might buy 13 of my ore for 130 gold. Its not an "all or nothing" ordeal (like early WoW auction house, though WoW also uses the unit price listings).
  • Indefinite buy/sell orders. No having to re-post your items on the auction house every 2 days.

But overall to answer the OP question: i don't really have a "favorite" MMO. Everytime I play WoW, i think I prefer the GW2/FF14 fashion systems over WoW's. Everytime I play GW2 I'm just underwhelmed by the classes and combat and dungeons. Everytime I play FF14, I'm slightly frustrated with the UI and the movement feels, i dunno, floaty? Having the context of other MMOs sometimes makes me appreciative of good parts of a game, and sometimes makes me wish the game had stuff from other games.