this post was submitted on 09 Jan 2024
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I still haven't figured out what it is about Eternal that didn't grab me as much as 2016.
Too much thinking for my liking. You need to juggle all the different weapons that are most effective on so and so otherwise you're fucked. Also a lot more storytelling, which was... fine? But, rereading my negative vote on Steam, was told using the worst possible UX/UI.
I recall feeling like they had this perfect game, but then somehow, someone decided to hand it over to Bethesda for a last pass because, no, it's too simple.
Eternal's difficulty comes from how many guys it throws at you. Sometimes I just felt like I just made it through a tough battle only for a second or third wave of enemies to show up. It's like Doom turned up to 11, but 10 was already plenty for me.
7 is enough for me lol. I enjoyed it, but I couldn’t do it anymore after about 5 hours