this post was submitted on 06 Jan 2024
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I know it’s not the same, but you could just play elite dangerous which is an actual game, and you can get new ships through a crazy new innovative mechanic called “playing the game”
I like elite dangerous but I don't like that you have to spend hundreds of hours grinding just to accomplish even the most minor gameplay advancement. No Man's Sky and Starfield are more playable space games that that grindfest. I wish someone would just remake elite dangerous for normal people.
I want someone to make Elite dangerous but with single player progression. You get to pew pew in a bunch of increasingly fancy ships and at the end you fight an alien ship or something. 200 hours to complete and then go play something else with a nice experience.
Have you played the X series?
No,but I am definitely checking it out.
The learning curve is annoying, but it scratches the itch.
That's the toughest balance to strike:
Make me feel like I've gained a skill to become a competent pilot/trader/whatever in a complex world...
...But also in a way that feels rewarding in the context of having a real mortal life to live, because in the end it's still a videogame.
Tangent example: I hate how badly I want to try and grokk Dwarf Fortress, but I can't make more time from nowhere lol.
But thankfully Rimworld is really cool. :)
Just wish we could have an eighth day of the week nobody else was allowed to know about!
200 hours to complete...... you never finish an x game. I generally finish when my computer can't keep up anymore.
One of the best economic systems in a single player space game that I have come across.
Evochron, Dark Star One,X series (you may bounce off a few times but they're extremely unique and deep games), older Elite titles, Freelancer!
To a lesser extent and a bit more survival crafty: Space Engineers or Empyrion with mods. Both have some additional community made content that adds stations/factions to progress against or for and are pretty good if a little janky.