this post was submitted on 04 Jan 2024
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Are you legitimately trying to claim isn't in an alpha state simply because it has micro transactions? Lol that's just evidence of how shitty of consumers SC players are that they're willing to pay money for a game that probably won't ever get a full release.
Here we go again with the "no one else could have done this in less time" yeah no one would have tried because they knew it wasn't possible to do it. Or they would have used an engine like UE5 instead of trying to construct the engine from scratch. Either way, the idea that it's fine for a developer to keep dangling hundred dollar ships in front of people for gameplay loops they haven't even invented yet is ridiculous, why would they finish the game when they can just suck up your dollars with "Game Development as a service?" There's no incentive for them to finish and fully release this title, they'll just keep using the same tired excuses like youre doing to cope with the fact that this game has been in development since 2012, thats a 12 year dev cycle and almost a billion USD for what? A couple planets and a dream? Lol
Sorry, but I'll believe it when I see it. You guys are fueled with cope and are the reason the game industry has changed for the worse. You demonstrated corporate fellating loyalty to a product that doesn't exist and everyone saw that and went "hey! We can make money with broken unfinished shit?!? Why are we working so hard to make full games when we can suck the dumbasses dry with tech demos and early access vaporware?!?"
Now we're here. Thanks.
No, not at all. My point was that having microtransactions makes the defense weaker - if you want to get this much money from people for an incomplete product you shouldn't expect the benefit of a doubt. That was by no means an attempt to defend this practice.
There are a few things here to unpack:
I completely agree.
I'm a bit confused whether you even read my post. I mentioned multiple times I'm not trying to excuse their business practices nor convince anyone to play, let alone like the game. People can make their own research and decide for themselves. I have my own problems both with the game and the development process. All I tried to do with my post is provide context, that's all.
You hate the game, I get it but please don't take it out on someone who doesn't necessarily disagree with you just because they aren't as extreme.
I'm sorry for the ad hominem attacks you were the target of from that person, and while I cannot contribute anything to the matter at hand directly, as an outside observer of your discussion I must tell you that your take is very rational and that you should not let yourself be discouraged by their hostility.
It's all good.
SC is a pretty controversial topic, sometimes for good other times for poor reasons, so things tend to heat up quite a bit whenever it's mentioned in general discussion. I've been on this ride for years now so I'm immune to both hype and doomposting - until things are in the game they might as well not exist.
All I ask from people is to try learning about things they dislike - even it won't change your mind, you'll know exactly why and how it sucks beyond "well, it does". It's something I as well need to work on.
I'm sorry, I went overboard for sure on that last part. You seem a reasonable person, I've just encountered so many Chris Roberts zombies that will willingly spend money on this game that it's hard to believe that it doesn't have something to do with the severe left turn in the gaming industry like a year after crowd funding began and the new console generation dropped. Suddenly everything gets released with half its content cut and sold back as DLC, early access and live service became AAA endeavors instead of indie titles like prior.
No worries, I completely understand.
I absolutely agree about the state of the industy (one of the reasons I mainly play older or indie games), CIG's business model and how some people (in general, not just in case of SC) can get way too invested in something they come of as unhinged - that's why I tried to be as balanced and detailed as possible.
I might be a bit rusty since I had a long break from online discussion so some things might have come out less clear than intended.
I only keep up with it to see what the state of affairs are, and while they have marched forward considerably since the announcement that Squadron 42 is feature complete, the content creators keep using the phrase "when we get..." to describe like half of the game and ships at this point.
I don't think it's a "scam" in the sense that they will delete the game one day and take everyone's money. I think it's a scam in the sense that they'll never have the content they originally promised and it's unlikely they'll ever get a full release due to the fact that early access and alpha are crutches to lean on when people start asking why it's taken a decade and a half to do the job.
If I'm wrong I'll definitely buy it, I have loved the idea since I heard about it, it just seems unlikelier every passing year that it will be what they claimed and in my lifetime lol
Nah, that's a fair criticism. The whole "when we get there" can be quite infuriating, more so since vast majority of games doesn't even show up on people's radars (or ask for money) until it's way closer to being done. CIG wanted to share the development process with their players so they have to take both good and bad aspects of such approach.
I definitely feel that unless SC in its current form is something you're willing to put up with, there's no reason to spend any money on it. If something cool comes out of it in the future - nice. If not... well, backers gave them a chance.