this post was submitted on 22 Dec 2023
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Is Larian considered a massive studio? On Wikipedia is says Larian is 450 people and on LinkedIn it says Owlcat is 201. I assume that Larian didn't have everyone working on BG3 given their other efforts, so isn't the total headcount not that far apart?
It's just another round of excuses for the lackluster state of modern RPGs, and I don't even think BG3 is that good, it's just that the bar is so fucking low that something decent like BG3 gets touted as the best RPG in years, because in truth it sadly is.
To call it "decent" is so disrespectful to the complexity of BG3. Hardly anything else even comes close to the scale of BG3, let alone any game fully voiced, in terms of decisions, outcomes, dialogs, and campaign paths of BG3. I'm 70 hours into my first playthrough and still likely have another 10-20 hours left of act 3. And all of those hours have felt impactful and engaging; none of that filler garbage you see in other games this size like AC or starfield.
Eh.
Nowhere near as good as the old Bioware and Black Isle CRPGs, and if it's going to call itself Baldur's Gate then I'm going to hold it to those standards like it or not. It's a fine game, but it's ridiculously and disproportionately overrated by both the media and players alike, especially when it looks, plays and feels nothing like the original games that it claims to be a sequel to.
There's almost no way you have played BG3 or you're just being contrarian. I love the old bioware and black isle and crpgs, BG3 absolutely stacks up to 1/2.
No, I've played it alright, just didn't finish it. If anything it's you who probably never played Baldur's Gate 1 and 2 or, in fact, none of the CRPGs of old, because if you did you'd likely agree with me instead of calling me a contrarian.
Yeah, this sums up really well. BG3 still have many flaws and flow issue but because of the shit other publishers did pushed our "good game" bar so far below it's actually not hard to have a passion project that come out ahead.
I haven't played GoW:R Valhalla yet but that's also something they put together while financially successful without putting a price tag on it. I don't mind if SantaMonica put a price on it and than ask for more money, but their decision to keep GoW series DLC/MTX free just keep me on board for their future launch window sale.(and I am willing to fork out extra for digital deluxe. I might do a pre-order like 1 day before next time to get the pre-order limited stuff, which turns out pretty decent in GoW:R, not necessary, but decent gear. ) I am still upset about Sony's PSN Plus price hike and no save back ups, but I will keep supporting the developers I love.