this post was submitted on 30 Nov 2023
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Pixel Dungeon

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This is a regarding the respawn of dwarven ghouls. It appears they respawn quite fast and many times come in pairs of more than 2 to 3 times with spawn interval of few seconds. This has been happening from past few updates.

This is the only enemy I find the respawn rate quite fast compared to others.

I request the developer to please reduce the pairs spawning on the floor with some cap on their respawn timings.

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[–] MasterBlaster@lemmy.world 2 points 10 months ago

I've noticed sometimes I am gang-banged by spawns from all sides. This can happen on any level, and I am wondering if there's some logic in the code that ramps up the action if my level is above the dungeon level and I've been running around long enough. I've been killed by relentless spawning and running out of healing potions on levels -3 of my character level.

My current run, I came within a few points of death multiple times due to waves of monsters, but managed to pull through. Then it seems I sometimes get massive rewards for surviving it, like an awesome drop or a couple of rations when I've been starving for like 300 turns.

I've also been attacked in the garden rooms while trying to recover. That's described as a room specifically designed to give us respite from attacks to heal up. It sometimes seems like I'm cursed as a player, you know?