this post was submitted on 13 Dec 2023
332 points (98.0% liked)
Games
32383 readers
1637 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Lets see...
-Everything related to Bethesda's mod scene
-The entire Touhou doujin scene, even including sold games/music
-Sonic games which included fans being brought in for sonic mania
-Megaman and Street fighter have huge histories in modding. Pretty sure megaman has an entire fan-game for Zero's orgin story
So...That gives us Bethesda, Sega, and Capcom at minimum for big players, and Touhou pretty much shows you aren't going to lose your fucking IP over this.
No, Nintendo really does just do it more often than everyone else. You don't gain that rep absolutely everywhere just on hearsay.
Bethesda is owned by Zenimax, and an officially licensed mod scene is completely different.
If you want to run the mods for Bethesda's games, you need the retail software to do so.
I guarantee that if a group was creating a Morrowind remake that didn't require owning some Bethesda core game that was being modded to achieve that, Zenimax's lawyers would be quick to be on top of the issue.
It's not like there's not examples where Bethesda's lawyers caused mods to be shut down where it involved redistribution of Bethesda game assets without needing to buy the game.