this post was submitted on 12 Dec 2023
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[–] Endorkend@kbin.social 28 points 11 months ago (3 children)

There's 1001 existing avenues for modders to charge for their work, avenues they use, from Patreon versions of mods to plain simple donations.

The issue here is that Bethesda is trying to get in on that action and try take a cut.

They are laying the groundwork to transform the field for when they make it disallowed to use the other long existing avenues and only allow modding through them, possibly arbitrarily putting a cost on everything and taking a cut on everything.

[–] Poggervania@kbin.social 12 points 11 months ago* (last edited 11 months ago)

Yeah, a lot of people I noticed that are for paid mods either aren’t aware or ignore the fact about Bethesda wanting a cut of the money, as well as the fact that mod thievery was rampart on the Creation Club so people could get popular for mods they stole from Nexus. To me, both those facts are a huge red flag about Bethesda’s paid mods model.

EDIT: Consider that some of the most popular mods for Bethesda games are bug fixes. If you had to pay for a bug fix mod that helps the game not break, is that acceptable? It would even further reinforce the idea that Bethesda can ship out an incomplete product, let the players fix it, then charge the players for that fix under the guise of “helping out the mod author”.

[–] DontMakeMoreBabies@kbin.social -1 points 11 months ago* (last edited 11 months ago)

Easy enough to stop playing their bullshit games if they go that route with companies like Larian around.

Every release since Skyrim has been a little worse... Also holy shit can they fix their character's eyes? Weird ass dead looking faces.

[–] BB69@lemmy.world -5 points 11 months ago (3 children)

Bethesda is offering a storefront for paid mods. Nexus isn’t going anywhere, this is just another option

[–] lazynooblet@lazysoci.al 7 points 11 months ago (1 children)

But when the mods are removed from Nexus.....

[–] BB69@lemmy.world 1 points 11 months ago (1 children)

Why would they be removed from Nexus? If the developer is wanting to do that, more power to them

[–] Endorkend@kbin.social 2 points 11 months ago (1 children)

Because the endgoal is that something like the nexus can't exist as only mods published through CC can be loaded.

[–] BB69@lemmy.world 1 points 11 months ago (2 children)

That’s a fair thing to be concerned about, but until we have signs that’s what’s happening, there’s no need to act like the sky is falling

[–] Endorkend@kbin.social 1 points 11 months ago

Yeah, people kept saying that when people like TotalBiscuit were warning against micro transactions, paid DLC, pre-sales, etc becoming the norm.

Now the entire industry is shaped around it.

[–] Poggervania@kbin.social 0 points 11 months ago (1 children)

But it’s the start of the slippery slope, and having a mindset like yours where it’s more or less “wait until it happens then attempt to do something” is what allows shit like this to happen.

It’s better to prevent it all together than it is to slowly accept the enshittification of what are, ultimately, passion projects or things people do for fun.

[–] Endorkend@kbin.social 1 points 11 months ago

Exactly. There's assloads of precedent that if you allow a single company to normalize this crap, it'll be an industry wide thing within 5 years.

It happened with paid DLC, it happened with Microtransactions in full price games, it happened with pre-sales, it happened with subscription fees and season passes in full price games.

People keep pulling this "bwah, it won't be so bad", for it to get 10x worse than anything we expected.

[–] Endorkend@kbin.social 4 points 11 months ago

Until they make it impossible to load mods that don't come from their store.

[–] FippleStone@aussie.zone 3 points 11 months ago

Another option, for now...