this post was submitted on 27 Nov 2023
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Linux Gaming
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Yup. The main difference I see is my monitors with different refresh rates working properly. I had a couple bugs when I first switched for like a week (some weird rendering glitches), but not since (a few months now).
I'll have to check out Plasma 6. I'm on GNOME because Plasma 5's Wayland support was unstable (maybe that's fixed too).
Same. Triple monitor has never been this smooth and not a clusterfuck. I can even (usually) unbind my second GPU (RX Vega 64) and pass it to my Windows and Mac VMs, shut down the VM and rebind the GPU on the host and the monitor pops right back in my desktop and I can play games on it, which gets displayed on my main monitor which is on my primary GPU (RX 570). And it mostly just fucking works.
Like sure okay I can't disable vsync in my games, but since VRR also just works and my Vega 64 is aging anyway, it's pretty nuts I can still do all of that. The Linux graphics stack is getting pretty darn impressive.
Yeah, I really don't mind the vsync thing. I don't push my GPU to its limits anyway, so I'm not going to miss a few frames here and there. Maybe that matters more for people who like competitive games, but for my mostly single player games, it's completely fine.
I appreciate having proper refresh rates on my desktop far more than a few frames in games.