this post was submitted on 24 Nov 2023
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They are just in a list. You can sort and filter the list, and certain small items will get added to pouches, eg keys.
The only issue is that the game doesn't signal what is worth picking up and what is not. If you're an obsessive, you can pick up 20 things in every room. Most of then are only interactive so that you can throw them at people. If you want to pick up 500 candles from a castle and sell them at 0.5gp each, you can. If you mean to do so, fine. If you're just doing it because slamming "take all" from every corpse is quicker, well then you are causing your problem.
If you pick up the weapon of every enemy you've killed, you kind of deserve it. That isn't d&d. By the second act you have magical weapons and never need a common weapon or armour again.