this post was submitted on 22 Nov 2023
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My first RPG was Palladium Fantasy way back when my grognard uncle invited me to his groups table. I still don't really grok it, but it was pretty formative of my ideas of what an RPG could be. The lack of balance and extreme existential threats as part of ordinary encounters included.

Needless to say, I haven't found a group for this system in a looong while, eheh.

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[–] Merwyn@sh.itjust.works 1 points 1 year ago (1 children)

Yeah I had to make an android app for that because one person in the group was taking ages to proceed each rolls ...

I would say that the game as a whole is fine but it's carried by the franchise. The system is not for me, but no doubt a lot of people like it. I cannot even explain why I don't like it specifically, it just didn't work for me.

[–] dumples@kbin.social 1 points 1 year ago (1 children)

It's hard to really understand what each roll means outside of combat. Like you can fail but have a great success at the same time. The passing of bonus to weaker members during a group check is pretty cool

[–] TechieDamien@lemmy.ml 1 points 1 year ago

It makes it a lot harder to dm imo. It helps if you keep the table of suggested consequences for advantage/triumph or threat/despair, but even that can't always save you!