this post was submitted on 21 Nov 2023
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Monkey's paw it. Give them a poison first session that makes them permanently lose control of their shifting.
Make their class random every dawn. For for chaotic madness, make their class randomly shift every 6 seconds at the beginning of their turn. Or make it change to the least useful class for the particular situation. Or maybe the player doesn't even know which class their charcter is at any one time and must decide what to try before they know if they're even the right class to try that. ("You gesticulate and make a constipated face and feel at one with the forces of... rolls dice... smashy smashy. You've forgotten what a 'magic missile' is.")
A random class every day actually sounds like a fascinating challenge. It'd be such a pain to gear up, since you never know what you'll be proficient with on a given day lol.
Hear me out. A whole party full of characters like that. They'd just need to collect a set of gear for each class and then trade things around every morning.
Honestly, I kinda want to play in that campaign.