this post was submitted on 18 Nov 2023
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[–] ManuelC@lemmy.ml 26 points 1 year ago (6 children)

The real question is... Can indie games publishers afford the delay of a game?

[–] sudoku@programming.dev 7 points 1 year ago

Valve was a completely new company then. They weren't going indie, but Sierra didn't pay them for the remake of Half-Life. In the documentary they talk about financing it by creating Half-Life: Day One.

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