this post was submitted on 18 Nov 2023
1313 points (98.1% liked)

Games

16807 readers
1026 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] HiddenLayer5@lemmy.ml 0 points 1 year ago* (last edited 1 year ago) (2 children)

suck is forever

Why is the consumer just expected to roll over and take it when a game sucks instead of the responsibility being on the publisher to release updates until the game resembles what was originally advertised? Games aren't on ROM cartridges anymore, you can still improve the game after it's released.

Look, No Man's Sky set the precedent for what you're supposed to do when your game sucks at launch. And we should expect nothing less from game studios with ten times the person-power and money.

[–] Karyoplasma@discuss.tchncs.de 13 points 1 year ago* (last edited 1 year ago) (1 children)

That's not what Gaben meant.

He is saying that games that were released despite being buggy or unfinished or both will have a permanent stain in the user reception. Basically, updates cannot fix a bad first impression.

[–] HiddenLayer5@lemmy.ml 2 points 1 year ago

Fair enough, if that's what he meant it's a good point.

[–] AnonTwo@kbin.social 4 points 1 year ago* (last edited 1 year ago)

The problem is had the No Man's Sky team did nothing, nobody would've really done anything about it.

And even now there's people who won't come back because of the release issues.

There's just no incentive other than whether or not the company wants to do it, not even much of a reward for doing so.