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this post was submitted on 06 Nov 2023
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Yeah π
For me these games are kinda upsetting almost, for how frivolous they come across. The "build back civilization easily after the collapse" ones are even worse, though.
I was on a seminar with some scientists who had created and played many sessions of a very realistic sim game of how Switzerland could meet its climate goals. And no group had ever managed to win it. People were unwilling to give up cars and meat and cheese, was one problem. (That's also why I don't fully buy the "it's only the corporation's fault" line of reasoning.)
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I was thinking about this the other day. It would be really interesting if in this board game one player played as the "villain". Someone who is trying to expand the use of cars and fossil fuels and unsustainable practices while the other players are joined against them. I think this would be a really cool expansion
There is this game CO2 where everyone is kind of the villain sorta but you're also supposed to be cooperating. It doesn't work very well, your idea sounds better.
But the theme is still a li'l weird to me.
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