this post was submitted on 08 Nov 2023
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Exactly. Blame the publisher, not the developer studio here. That’s the case for at least 99% of these kinds of fuckups.
I feel like it couldn’t have been more clear that the publisher caused this. CO has been very communicative in saying that the game wasn’t hitting their performance target, even doing what they could to delay the console release.
I’m not trying to make excuses, but CO seems like a bunch of devs that really love what they create. Paradox is a bunch of money hungry leeches that couldn’t imagine waiting another day for their dollar.
Especially when it released almost immediately after the new Harebrained Schemes game flopped. Paradox was absolutely not in a position to let a tentpole slip, re: investors.