this post was submitted on 07 Nov 2023
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[–] Rose@lemmy.world 27 points 1 year ago (2 children)

I have no idea why this is newsworthy. Epic's own 2019 documents and testimony in the Apple trial showed that the company did not expect the store to be profitable until 2024 or even 2027. The strategy of heavy investment and operating at a loss to turn a profit later worked for Spotify, Netflix, Microsoft, and many others. Even this week, there are headlines like "Elon Musk Says SpaceX's Starlink Achieves Breakeven Cash Flow".

[–] rengoku2@lemm.ee 1 points 1 year ago (1 children)

Spotify has never turned a profit, at least not yearly.

[–] Rose@lemmy.world 1 points 1 year ago

That could be true, making it an even stronger argument.

[–] derpgon@programming.dev 1 points 1 year ago (1 children)

But all the other companies had in mind something else besides "gotta beat the other guys" and actually brought something to the table.

[–] Rose@lemmy.world -2 points 1 year ago (2 children)

You can't deny that Epic taking 12% revolutionized the industry, with Microsoft following suit and even Valve making some small changes. As Gabe himself said on the competition, "it keeps [them] honest". That's a win for game creators.

For the gamers, we got many free games and I think the Epic freebies inspired Microsoft to offer similar deals with Game Pass, Amazon with Prime, and even GOG recently gave away a pretty notable game, Blacksad, which was uncharacteristic in relation to their past giveaways.

[–] Blackmist@feddit.uk 1 points 1 year ago

Pretty sure all those were offering games with their subscriptions long before Epic store was a thing.

[–] derpgon@programming.dev 0 points 1 year ago

But, on the other hand, every other thing they did outweighs the rest - exclusivity, shitty launcher, and spyware.

I am also not sure if any game given away by Amazon Prime really interested me at all.