this post was submitted on 07 Nov 2023
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Well that's at the crux of it, indeed. Steam has these killer features that enable and empower me as a gamer.
Then there's Epic that still doesn't have controller support.
Wait, what? No controller support?
That's disingenuous. The games have controller support, as you'd expect them to. EGS itself doesn't have an outside-the-games input layer like Steam Input.
But you can always load up an EGS game in Steam as a non-Steam game and have full access to Steam Input on it that way, so why would Epic spend time and effort re-inventing the wheel when they have other priorities?
Why would Epic implement a feature when I could just run Epic games through Steam? Why don't I just use Steam then?
Maybe the game was free on EGS but not on Steam?
So still not an argument for giving Epic any of my money.
You're right and it never was. Because the game is free on one platform and not the other in this scenario.
More accurately: the games have support for Xbox styled controllers, because Windows ships with support for that. However, they usually don't have support for PlayStation controllers unless the game actively adds support for them, or Steam Input deals with converting the controller inputs to Xbox format on the fly. Most of the time, Epic exclusives do neither of the above.
Ok cool that makes way more sense.
But.... If I am gonna buy the game elsewhere and then port it into steam, for no discount..... Why not just buy it on steam, and not bother with the extra steps?
And by that I mean, it sounds like a waste of time to buy from epic, since I get more features for the same price elsewhere. So whats such an important priority?