this post was submitted on 05 Nov 2023
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[–] merc@sh.itjust.works 8 points 1 year ago (2 children)

If they wanted it to be a successful console game, they'd have to dial way back on the number of spells and abilities.

Even with schemes like L2+square, L2+R1+square, etc. you just wouldn't have enough keys to map everything.

[–] 07Chess@sh.itjust.works 12 points 1 year ago (1 children)

More games should use FFXIV’s cross hotbar system. It’s really, really good. I don’t see why this couldn’t work for WoW too.

Basically it’s hold L2 - you get 8 buttons. All of the dpad directions and the four shape buttons. Holding R2 gives you another 8. From there you can either hold R2+L2 for 8 more, cycle with R1 to another set of 16 or double tap either R2 or L2 for 8 each. More than enough for anything. People clear ultimate content (hardest stuff) all the time with controller and it’s just as normal as mouse and keyboard.

[–] Froyn@kbin.social 5 points 1 year ago (1 children)

More games should follow FFXI's console port and support Keyboard and Mouse. It's not like the console isn't running a flavor of Windows or anything.

[–] offspec@lemmy.nicknakin.com 3 points 1 year ago* (last edited 1 year ago)

PlayStation's OS uses a fork of FreeBSD iirc

[–] Anticorp@lemmy.ml 1 points 1 year ago

When I was playing WoW I had a 27 button gamepad, and a 16 button mouse, and I still ran out of keybinds. You don't need that many for PVE, but you need everything keybound if you want to compete at high levels in PVP.