this post was submitted on 04 Nov 2023
581 points (97.2% liked)

Games

16690 readers
291 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] mindbleach@sh.itjust.works 1 points 1 year ago (1 children)

'How is an order of magnitude substantially different?' is not a question I know how to answer without vulgarity.

[–] bogdugg@sh.itjust.works 1 points 1 year ago* (last edited 1 year ago) (1 children)

Yes, but presumably the order of magnitude (waiting substantially longer) would be worse but you're arguing the opposite... Why is waiting longer for a price cut better?

[–] mindbleach@sh.itjust.works 2 points 1 year ago

Ohhh, that's a completely different angle than I thought you were going for.

It's still ridiculous, though.

Price drops exist to encourage new people to pay. People who would not otherwise buy the thing, buy the thing. But - anyone who pays an exorbitant amount up-front, for a game with a monthly subscription, three days early, was fucking obviously going to buy the thing, full-price, day-of. This is just gouging. This is seeing how little they can offer, in exchange for completely arbitrary quantities of money.

If they offered a sliding scale where the price doubles for every extra day of early access - some addict with more money than sense may well drop tens thousand dollars, for an extra week. Which is obviously fucking nonsense. Please tell me you understand price and value are different concepts, and they can align, or they can not. Ten thousand dollars for one week of a game that costs ten dollars a month is complete absurdity, rivaled only by games charging more than the price of the entire full-price game for some stupid item inside that game.

That exploitation of irrational decision-making doesn't begin at ten thousand dollars. Smaller-scale abuses of it are not better... just lesser.