this post was submitted on 02 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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I apologize if this is already answered somewhere but I'm curious what exactly a fitgirl repack is? I know it's a pirated version of a game but like is it just an installer or something? And if you imported the game into steam for example can you be "banned" or VAT (idr the term)

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[–] Mixel@feddit.de 6 points 1 year ago (3 children)

Well to be fair compression/decompression is EXTREMELY CPU intensive even on newest hardware. It was always that way and will always stay that way probably. The more you compress the longer and more CPU intensive it is to decompress No matter if your pc is 10 years old or if it's a rack server with newest hardware

[–] MomoTimeToDie@sh.itjust.works 6 points 1 year ago (1 children)

I mean yeah, decompression is resource intensive, but it's still retarded to say that the goal of it is to overstress your computer, especially considering that any reasonable setup will throttle itself before just burning up

[–] Mixel@feddit.de 1 points 1 year ago

I totally agree it is quiet dumb. The only thing that wants to stress/overheat your computer are stress tests and that's their job. And yeah 99,99% of hardware will thermal throttle either way so there's no way to really do permanent harm to It

[–] Maxy@lemmy.blahaj.zone 2 points 1 year ago (1 children)

The more you compress the longer and more CPU intensive it is to decompress

I believe this is becoming less and less true with modern algorithms. Take for example ZSTD: while the compression speeds differs by several orders of magnitude between the fastest and slowest modes, the decompression difference is only about 20%. The same holds true for flac, where the decompression speed is pretty uniform across all compression levels.

These algorithms probably aren’t used by repacked like fitgirl (so your answer is generally correct in the context of repacks). I do believe it is still interesting to see these new developments in compression techniques.

[–] Mixel@feddit.de 3 points 1 year ago

Definitely! I cannot even imagine what compression algorithm we have in a couple of years. They are probably much better and less CPU intensive while also giving other benefits I can imagine. But as always that's for the future ;D