this post was submitted on 27 Oct 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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Share your unfiltered, unpopular gaming opinions and let's dive into some real discussions. If you come across a view you disagree with, feel free to (respectfully) defend your perspective. I don't want to see anyone say stuff like "we're all entitled to our own opinions." Let's pretend like gaming is a science and we are all award winning scientists.

My Unpopular Opinion:

I believe the criticism against battle royales is often unwarranted. Most complaints revolve around constant content updates, microtransactions, and toxic player communities

Many criticize the frequent content updates, often cosmetic, as overwhelming. However, it's optional, and no other industry receives flak for releasing more. I've never seen anyone complain about too many Lays or coke flavors.

Pay-to-win concerns are mostly outdated; microtransactions are often for cosmetics. If you don't have the self control to not buy a purple glittery gun, then I'm glad you don't play the games anymore, but I don't think it makes the game bad.

The annoying player bases is the one I understand the most. I don't really have a point against this except that it's better to play with friends.

Overall I think battle royale games are pretty fun and rewarding. Some of my favorite gaming memories were playing stuff like apex legends late at night with friends or even playing minecraft hunger games with my cousins like 10 years ago. A long time ago I heard in a news segment that toy companies found out that people are willing to invest a lot of time and energy into winning ,if they know there will be a big reward at the end, and battle royales tap into that side of my brain.

This is just my opinion

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[–] ram@bookwormstory.social 24 points 1 year ago (4 children)

No game project should be AAA. It's anti-creative, as developers must turn their game into something that appeals to the broadest audience, and it's unstable, as companies bet their entire next 3 years of revenue on a single title. I'd much rather everything become B or C-tier developments. The great games that come from this development style simply are not worth it for the damage they do to the medium.

[–] graymess@lemmy.world 13 points 1 year ago

I kind of wish all forms of popular media could just, like, agree to defund a bit. Just step things down a few notches. There's just too much money involved for anything truly unexpected to happen in these industries.

Agreed. I want creative games that take risks, yet the AAA gaming industry is all about eye candy and mass market appeal.

So I play a lot of indie and AA games instead.

[–] BrightCandle@lemmy.world 5 points 1 year ago

I don't care if the AAAs survive. They make games that are sometimes worth having in a sale but I won't miss them much.

[–] limeaide@lemmy.ml 2 points 1 year ago (1 children)

I think there is still place for AAA games since a lot of them cannot be made by smaller teams.

I don't think games like Zelda BOTW or even Elden Ring could have been made by smaller studios. At least not to the same scale.

[–] ram@bookwormstory.social 3 points 1 year ago

I agree that such games couldn't have been made by smaller teams. I love BOTW/TOTK, don't get me wrong. They're among my favorite games of all time.

Is it worth it though? Is the prospect of games like these worth the necessary instability, the restriction to creativity that they bring? I don't believe so. Even if we lived in a world where crunch was illegal, that was enforceable, and it was perfectly enforced on a systemic level, I don't think that our economic system is one where such games can be good for the artistic medium that is video games.