this post was submitted on 27 Oct 2023
87 points (82.2% liked)

Patient Gamers

11554 readers
196 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 2 years ago
MODERATORS
 

Share your unfiltered, unpopular gaming opinions and let's dive into some real discussions. If you come across a view you disagree with, feel free to (respectfully) defend your perspective. I don't want to see anyone say stuff like "we're all entitled to our own opinions." Let's pretend like gaming is a science and we are all award winning scientists.

My Unpopular Opinion:

I believe the criticism against battle royales is often unwarranted. Most complaints revolve around constant content updates, microtransactions, and toxic player communities

Many criticize the frequent content updates, often cosmetic, as overwhelming. However, it's optional, and no other industry receives flak for releasing more. I've never seen anyone complain about too many Lays or coke flavors.

Pay-to-win concerns are mostly outdated; microtransactions are often for cosmetics. If you don't have the self control to not buy a purple glittery gun, then I'm glad you don't play the games anymore, but I don't think it makes the game bad.

The annoying player bases is the one I understand the most. I don't really have a point against this except that it's better to play with friends.

Overall I think battle royale games are pretty fun and rewarding. Some of my favorite gaming memories were playing stuff like apex legends late at night with friends or even playing minecraft hunger games with my cousins like 10 years ago. A long time ago I heard in a news segment that toy companies found out that people are willing to invest a lot of time and energy into winning ,if they know there will be a big reward at the end, and battle royales tap into that side of my brain.

This is just my opinion

you are viewing a single comment's thread
view the rest of the comments
[–] lorty@lemmy.ml 21 points 1 year ago (1 children)

People overestimate what a healthy population for a game should be.

You don't need that 19 million people are playing the same mmo as you are when you are.

[–] all-knight-party@kbin.run 4 points 1 year ago (1 children)

Depends on the kind of MMO. In vanilla WoW having an underpopulated server while trying to level means you'd really struggle trying to quest solo in areas around your level, depending on your class

[–] lorty@lemmy.ml 6 points 1 year ago (1 children)

Yes, that still doesn't mean a game with less than 10 million subscribers is dying. You need other 4 people your level, not a million.

[–] all-knight-party@kbin.run 2 points 1 year ago

Well you'll need many more than 4 to guarantee that at least that many would be on at any given time in any given zone on any given server ready to assist you, but yeah, you're probably right that the necessary amount is exaggerated.