this post was submitted on 18 Oct 2023
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D&D Next - 5e Discussion
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I also like to abide by in-character reasons to multiclass, though I haven't had any particular problem players in this regard.
In a similar spirit to your second rule, I like to start off PCs with a free feat since they can be so flavorful for both mechanics and roleplay. I've also given martials a maneuver of their choosing to give martials more to do in combat. I was gratified when the new UA introduced versions of both of these with their feat revisions and things like weapon mastery and rogue's cunning strike.
I tried the free feat at level 1 for a couple campaigns, and while players enjoy it, I find it tends to tip the game balance off a bit, such that lower CR encounters are a little underwhelming. You might not find it a problem in your games though, depending on how munchkin-y your players are.
Definitely agree martials need maneuvers - I highly recommend Laserllama's martial homebrews for experienced players, gives those classes a lot more flavor and flexibility.