this post was submitted on 21 Jun 2023
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So ive been told many time sto use godot becasue its for low end computers and it like unity but not. the thing is im not sure where to start or even whihc version of godot would be best to use. there another thing si cant code like at all i usally look up some code or let chatgpt do the wrok or expalin things to me but its usally not too good in that department. but i really want to make a video game and im not sure why or even how to start or what i should make, becasue i keep coming up with ideas that are way to complex.

do you have any tips, advice or something you would like to share with me by chance?

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[–] DeadlyEssence01@lemmy.zip 5 points 1 year ago

Since it hasn't been mentioned yet: since you're absolutely new to coding, if you choose Godot start with 3.5 version. 4 is new and shiny, but that means that there isn't as many guides and tutorials. There's also some changes from 3.5 that will make it hard to follow old tutorials. And some of the better changes are being backported to 3 anyway.
Once you've got a decent understanding of 3.5 you could upgrade to 4 for the quality of life features. And you will have to adjust to the changes, but there aren't as many resources for 4, especially for completely new coders as there are for 3. There are kidscancode and GDQuest - there are also plenty of YouTube tutorials for Godot 3.5.