this post was submitted on 18 Jun 2023
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Discussion of table top roleplaying games.
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I am aware of them, but haven't read them. In the past World of Darkness has thrown me off with its lack of conciseness, but maybe I should give those a shot. I remember hearing something about a very philosophical and open-ended take on magic in one of those that did seem intriguing.
Can't say I like the idea of specifying combat items, but having them all mechanically identical. Seems simpler to just not specify them at all then.