this post was submitted on 26 Sep 2023
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Sci-Fi and Fantasy Gaming

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Welcome to SFF Gaming, a hub for all things related to Sci-fi and Fantasy gaming! My hope is to make this a place to discuss all types of Sci-Fi and Fantasy gaming, from video games to tabletop and beyond. I also really wanna support small content creators so let me know and I'll see what I can do to promote your project. And don't forget to check out the other communities here on the SFF Alliance

I'm new to this, feedback is welcome!

Also, I really like the idea of commissioning a banner and icon for the community. If you have an idea please message me, Hyggyldy, and we can discuss. Thanks!

Rules:

No hate speech of any kind. This is a safe space for everyone except bigots. Bigots can go find creative ways to use a blender.

No spoilers in post titles

All posts must be [Tagged] for spoiler range.

If an image itself is a blatant spoiler, mark NSFW so no thumbnail shows

People should be able to visit the subreddit without being spoiled straight away.

If an image is NSFW it must be marked as NSFW and tagged with [NSFW] (as the flag may be used for spoilers)

Conversations in post must stay in spoiler range or be hidden as a spoiler, comments will be removed otherwise.

Text in comments can be marked as a spoiler by surrounding the spoiler text with

Sea of Stars

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To get this:

Sea of Stars

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My main games have been Blasphemous 2, Sea of Stars, and Halls of Torment.

Blasphemous 2 has been an excellent follow up to the original. It's very tough Souls-like (punishing, skill based combat with a strong focus on parrying and dodging) 2D Metroidvania (Large focus on exploration and getting new abilities to explore new areas) with incredible pixel art. The imagery is based on the Catholic imagery and lore of Spain, where the devs are from. This makes for a unique and bloody experience with art that feels fresh and classical at the same time. Highly recommend.

Sea of Stars is possibly the prettiest pixel art game I've ever played. It's a JRPG with lots of interesting systems to mix up combat. In addition to the classic timed hits to deal/block extra damage the game includes several other systems that combine to make combat quite tactical and occasionally puzzle like.

Halls of Torment is a Survivors-like with a Diabloish aesthetic that mixes things up a bit. Unlike most of the genre you're able to attack fully manually, but there are also options to make you attack and aim automatically. The extra nice thing about that is even if you auto-aim it'll still let you aim manually, letting decide moment to moment how to play. There's also a system where you can essentially sacrifice an item from your run to unlock the ability to buy it permanently back at camp. Been playing with the summoner character.

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[–] Hyggyldy@sffa.community 2 points 1 year ago

I really like to play them for a while but large scale management games like Rimworld always intimidate and overwhelm me. I've recently started ADHD meds, though, so maybe I should try again.