this post was submitted on 22 Sep 2023
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I may be misunderstanding their new fees, but this still feels like a major disincentive for using Unity. Even with revenue sharing instead of per-install fees, it is still being sprung on all the developers. Unity is now being upfront about not needing to use the newer Unity versions; but if there are engine bugs in the older versions, there is not much choice in if they have to update.
I would certainly think twice before choosing Unity at this point.
It's not inherently a bad thing. If you're making $1m /y in revenue, you can afford to pay licensing fees.
If you’re making a mil a year in revenue there’s a good chance your profit margin is tiny and licensing fees could obliterate it.