this post was submitted on 15 Sep 2023
117 points (99.2% liked)

Godot

5888 readers
54 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Vipsu@lemmy.world 2 points 1 year ago (1 children)

Pretty good quick video to get developers started.

There could be demand for more in-depth video series covering some of the core differences between Unity and Godot but guess more seasoned developers can figure out those things pretty quickly by themselves from other tutorials.

[–] AdmiralShat@programming.dev 2 points 1 year ago (1 children)

I started on a Unity to Godot tutorial series when Unity last fucked up, and the majority of the reddit community made it seem like a dev with experience doesn't need this, they can figure out how to do what they need to do independently, and new devs who only had a.bit of experience with Unity should just start at the bottom and watch beginner Godot tutorials.

It clicked for me that I had also just learned what I needed when I needed it as I tried to apply my development knowledge, so I stopped it there

[–] Vipsu@lemmy.world 1 points 1 year ago

When I started with Godot I just read through Godot for Unity developers section on Godot website. It was more than enough to get started making games. Sure one will need to look the docs and examples for different things from time to time but that is true for any game engine.