this post was submitted on 08 Sep 2023
257 points (92.1% liked)
Games
16651 readers
1148 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Star Citizen is the poster child for scope creep.
Yup, this would've been much better solved with expansions. Just get the core loop solid, and then build on it.
Duke Nukem Forever enters the chat
Did its scope creep...? I thought it just circled a drain until it finally plopped out in to a gutter somewhere.
Somewhat, but they mostly kept chasing newer tech and had to redo stuff over and over again.
More playing constant catchup than chasing, but sure.
I don't think they were chasing newer tech, so much as the development was taking so incredibly long that their current tech had literally aged out of the common gamer's expectations and they HAD to do it over to seem current.
That may be. I do remember somewhere in a documentary that they kept re-developing stuff for different libraries/technologies. I think at least one was voluntary. I can't recall which doc this was, though.
Truer words have never been spoken