this post was submitted on 04 Sep 2023
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I recommend this video to look more into OSR philosophy regarding the rules: https://www.youtube.com/live/bCxZ3TivVUM?si=aZ-y2U_AVjn9a6Ua

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[–] Dice@ttrpg.network -2 points 1 year ago (1 children)

Why is everyone here so bad at reading? I specifically am calling out PF2 for being designed as if it was a video game. I am saying Paizo doesn't understand the medium of RPGs, because they don't.

[–] fushuan@lemm.ee 3 points 1 year ago (1 children)

Well, given their success as a release, I'd say that they do inderstand the medium, and that not all RPGs must be made in the same line. I'd hate to play a game where I rescind all power to the GM.

I know that GMs always have the final say in any system, but having an expectation of what is going to happen is crucial to me as a player, and as stated in another comment, GMs need to have fun too, and sometimes having a well defined system is what a GM needs to feel like all they need to do is design and let the game take reins for balance. I understand that there are different types of GMs, but that's kind of the point.

[–] Dice@ttrpg.network 1 points 1 year ago

Understanding the market is not understanding the medium. Why is everyone putting words in my mouth. I am not advocating for some crazy free form improv without rolls or some other ruleless non-sense.

I'm saying that 5e and PF2 are not well-defined systems. You can have a different opinion, of course you will. And specifically that GMs burn out in these systems because they are not fun for GMs longterm.