this post was submitted on 31 Aug 2023
109 points (94.3% liked)
Rust
5938 readers
1 users here now
Welcome to the Rust community! This is a place to discuss about the Rust programming language.
Wormhole
Credits
- The icon is a modified version of the official rust logo (changing the colors to a gradient and black background)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
@soulsource @anlumo dude your whole code is UB. A reference
&
means that the data behind it never changes while any reference exists, allowing multiple pointers to point at it at the same time (aliasing); whereas a mutable reference&mut
means that the data behind may only be read or written by that pointer, i.e. multiple pointers (aliasing) can't exist. The compiler uses this to optimize code and remove stuff that you promise never happens. Always use miri, and go read the nomicon.That was how I thought it works until yesterday. And Miri seems to confirm what I thought.
But then there was this comment, that suggested otherwise: https://discuss.tchncs.de/comment/2544085
Thanks for correcting my worldview, because after that playground behaved as it should if aliasing were allowed my worldview was kinda shattered. Oh, and I had completely forgotten that Playground has Miri built in.