this post was submitted on 29 Aug 2023
78 points (98.8% liked)
Science Fiction
13565 readers
22 users here now
Welcome to /c/ScienceFiction
December book club canceled. Short stories instead!
We are a community for discussing all things Science Fiction. We want this to be a place for members to discuss and share everything they love about Science Fiction, whether that be books, movies, TV shows and more. Please feel free to take part and help our community grow.
- Be civil: disagreements happen, but that doesn’t provide the right to personally insult others.
- Posts or comments that are homophobic, transphobic, racist, sexist, ableist, or advocating violence will be removed.
- Spam, self promotion, trolling, and bots are not allowed
- Put (Spoilers) in the title of your post if you anticipate spoilers.
- Please use spoiler tags whenever commenting a spoiler in a non-spoiler thread.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
No, I like action games. I'm just saying there's a point at which increased difficulty doesn't contribute positively to the experience for me. I don't mind a learning curve. I don't mind realizing I've underestimated the difficulty of a particular game mechanic or boss or level. I'll play at normal difficulty or hard, depending on the game. But if the essential game mechanic is just being really hard and unforgiving, it's not a game to me anymore. It's just a frustration engine and a time sink at that point.
I spent my youth playing the same Nintendo and Super Nintendo game levels over and over again, like notoriously difficult Battletoads levels, and the satisfaction of finally getting it after fifty tries just comes in increasingly diminishing returns. I guess I like games that make me think more rather than just react faster or memorize boss behavior formulas.