this post was submitted on 27 Aug 2023
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AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall::undefined

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[–] eager_eagle@lemmy.world 139 points 1 year ago* (last edited 1 year ago) (31 children)

I support game producers being free to implement whatever tech they choose to work with. That said, I find it kind of stupid to side with NVIDIA promoting their exclusive DLSS over an open standard when the quality difference is only noticeable in side-by-side comparisons.

The game has both DLSS and FSR? Great. The game only has FSR? Well, that's more inclusive than DLSS-only. Everybody benefits with open standards.

[–] BallShapedMan@lemmy.world 9 points 1 year ago (24 children)

I don't need a side by side to know the difference. DLSS is better in performance hands down. To get the same performance with FSR I have to sacrifice other settings if I can get there at all.

[–] Amilo1591@lemmynsfw.com 22 points 1 year ago (1 children)

Tell that to people running a 1080Ti or 1660. They can't have dlss but fsr works great for all.

[–] BallShapedMan@lemmy.world 5 points 1 year ago

I'm not against open formats that aren't hardware dependent. I'm just disagreeing that a difference can't be seen other than side by side.

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