this post was submitted on 23 Aug 2023
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[โ€“] chetradley@lemm.ee 2 points 1 year ago (1 children)

Or, perhaps go the PF2e route and allow the player to tack on a weapon maneuver of choice if their attack roll exceeds the target AC by a certain amount (5?)

[โ€“] gerusz@ttrpg.network 1 points 1 year ago

Too much math for 5e's design philosophy, and with bounded accuracy it would need a crit on the strongest enemies anyway.

The actual implementation of that system could take a number of forms:

  • PB/LR for every class that is proficient with the given weapon. (The most basic implementation, but also screws over pure martials in favor of half casters.)
  • PB/LR for every class that is proficient, but fighters regain PB/2 uses when they use Second Wind.
  • PB/LR for every class that is proficient, PB/SR for fighters, monks, and barbarians.
  • PB/LR for every class that is proficient, fighters regain all uses when rolling initiative.
  • Etc...