this post was submitted on 12 Jun 2023
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Gaming
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The 3D rotating menu picker is cool in concept but I can attest that it took me longer to rotate it the right way the first few dozen times I tried using it. It does make a lot of sense how they broke down the log entries by a hierarchy instead of having all "research" in one long list though.
I think Prime 3's got the same lack of diegetic UI as Prime 2, mostly because they want to support having a mouse cursor style of control with the Wii pointer. Also they really liked hexagons when designing all the UI in that game.
I went and launched MP3 specifically to look at the UI, and actually it does have the diegetic UI! The menus and map and stuff show up inside of Samus' helmet unlike in 2